This is a solid foundation for a tactical card game.The prototype already nails a dark, strategic vibe and the combat loop feels polished for this stage. Looking forward to future updates!!
I think this prototype has nailed "finding the fun" at this early prototype stage. The core gameplay of carefully choosing which card to play based on the current combat conditions definitely evokes the same feelings and thought process I get from games like Slay the Spire and Monster Train, while putting a larger focus on where monsters are positioned on the field to reap the most benefit from their effects. One piece of feedback about this prototype is regarding the play history - it's unclear to me what it's actually showing, and I couldn't quite get the benefit of going back through the history and understanding what has just happened. Otherwise, I have good hopes for the project, nicely done!
Honestly a really great start to a tactical card game.
The RNG is pretty unfair sometimes, but the prototype is short enough to not worry about restarting
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This is a solid foundation for a tactical card game.The prototype already nails a dark, strategic vibe and the combat loop feels polished for this stage. Looking forward to future updates!!
Holy GLAZE.
Thank you so much! I appreciate it!
I think this prototype has nailed "finding the fun" at this early prototype stage. The core gameplay of carefully choosing which card to play based on the current combat conditions definitely evokes the same feelings and thought process I get from games like Slay the Spire and Monster Train, while putting a larger focus on where monsters are positioned on the field to reap the most benefit from their effects. One piece of feedback about this prototype is regarding the play history - it's unclear to me what it's actually showing, and I couldn't quite get the benefit of going back through the history and understanding what has just happened. Otherwise, I have good hopes for the project, nicely done!
Thank you so much!
I'll refine the play history to be more descriptive.
Honestly a really great start to a tactical card game. The RNG is pretty unfair sometimes, but the prototype is short enough to not worry about restarting
7/10 - Pretty good!
Much appreciated man! I intend on adding and testing the deck building system next which should shift the balance of power over to the player.
Your feedback is appreciated!